I’ve probably spent more hours playing the various Super Smash Brothers games than I have any other game in my life as a gamer. Ever since Smash 64, it’s been a staple of my library, and I’ve built friendly rivalries with my close friends. Even now, my friends and I will occasionally get together for some friendly competition and drinks.
There are a lot of things that make Smash Bros special, and its versatility is only one of the factors in ita becoming such a widespread success and, by extent, creating its own genre, the platform fighter. Nowadays, with the advent of indie games, there have been a number of games that try to capture the wonder and tight gameplay of the series. Not a lot of them really nail it, but Dan Fornace’s Rivals of Aether is the best smashlike I’ve played. And I’ve played a lot of them.